Sarit Tresser, Sigal Portnoy, Tal Sofer, Ayelet Hersch; The Effect of Dual Play and Use of Dominant Hand on the Motility of the Center of Pressure While Playing a Timocco Virtual Reality (VR) Game. Am J Occup Ther 2015;69(Supplement_1):6911505118p1. doi: 10.5014/ajot.2015.69S1-PO4095.
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© 2019 American Occupational Therapy Association
Date Presented 4/17/2015
The lateral range of the center of pressure of a child playing a virtual reality game with another child was significantly wider compared to playing alone (n = 20). The results may indicate the benefit of pairing children during balance treatment sessions while also incorporating social interaction.
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